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Corners are decided

A corner cell can only belong to a patch that has that corner as its own.

The rule of thumb: A corner cell has to be the corner of its patch, and usually only one clue can stretch that far.

Every cell needs a patch, and a corner cell is the neediest on the board: whatever covers it must start right there in the corner and stretch inward. So ask which clues could reach all the way to the corner without picking up a second clue on the way. Very often the answer is one clue — and the corner is decided, even while its patch still has shapes to choose from.

These practice boards each reach a moment where exactly one clue can cover a corner, and that clue sits at least two steps away — it had to stretch. The same thinking works along edges, and in the nooks that placed patches leave behind: any cell boxed in on two sides behaves like a corner.

Where to look: All four corners, early. For each one, list the clues that could stretch a rectangle there without swallowing another clue.

Worked example

A real position from a board built around Corners are decided. Purple: what the reasoning rests on. Dashed: the patch in question. Green: what it proves.

Row 1, column 1 (purple) is a corner, so whatever covers it must start in the corner and stretch inward. Only the clue at row 2, column 2 — 8, tall rectangle — can reach it without swallowing another clue or crossing a placed patch. The dashed patch is the one way it can.
So the corner belongs to that clue. It had 2 ways to go, but only this one reaches the corner, so the corner settled the patch too.

Practice it ↓

Practice

Three boards, each with a moment built around Corners are decided.

Corners are decided · practice 1 of 30/10 patches

Finish Read the badge to unlock this practice.

Go to Read the badge

Drag from cell to cell to draw a patch around a clue. Tap a patch to remove it. Keys: arrows move, Enter starts and places a patch, Delete removes one.

All steps · ← Read the badge · One clue per patch → · Play Rectopia →