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Crownlight

Light the king’s castle: a torch in every dark room, and no two torches shining on each other.

Time0:00
Hints3 hints
Puzzle–

Every room lit! 🕯️

What should we build next? (opens in a new tab)

Rules in ten seconds

  • Tap a room to cycle: empty → X (mark) → torch 🕯️.
  • A torch lights its whole row and column until a pillar blocks it.
  • Light every room. No two torches may shine on each other.
  • A numbered pillar wants exactly that many torches beside it.
LearnStuck in the dark?Six ways of thinking that light up any board: count the pillars, chase the only lighter, and mark every sight line.Start learning 

How to play

  1. Tap a room. Each tap cycles: empty → X (a mark, your pencil) → torch 🕯️ → empty again. Marking first is the habit — most of the game is ruling cells out.
  2. Light the castle. A torch lights every room in its row and column until a black pillar or the wall stops it. Every white room must end up lit.
  3. Keep torches apart. No two torches may shine on each other. A lit room can never hold a torch — mark the whole sight line X.
  4. Mind the numbers. A pillar with a number wants exactly that many torches on its four neighboring rooms. A "0" wants none; a "4" wants all four.

A "0" pillar: four marks, zero thought required.

Controls

ActionTouch / mouseKeyboard
Cycle a roomTap it: empty → X → torchTab to it, Enter or Space
Hint (3 per puzzle)💡 Hint button above the board
Start overReset (asks first once you’ve placed anything)

Difficulties

Easy plays on a 7×7 castle where every puzzle falls to pure logic — no guessing, just the techniques below. Medium steps up to 10×10 with thinner pillars, where the chains run deeper. Puzzles are generated on your device, so the supply never runs out.

Tips

More in the Crownlight guide.